archive Streets of Waterdeep
  • Initial page
  • Правила по созданию персонажей
  • Разрешенные классы и расы
  • Внешние ссылки
    • Roll20 campaign
    • Campaign Journal
    • DM Guide to 5e D&D
    • Киборги и Чародеи
    • Adventurers League Russian
  • Модификации правил
    • Optional rules
      • Action Options
      • Cleaving Through Creatures
      • Hero Points
      • Hitting Cover
      • Massive Damage
      • Sleep
      • Spellcasting
      • Downtime Revisited
        • Buying a Magic Item
        • Carousing
        • Crafting an Item
        • Crime
        • Gambling
        • Pit Fighting
        • Relaxation
        • Religious Service
        • Research
        • Scribing a Spell Scroll
        • Selling a Magic Item
        • Training
        • Work
      • Tool Proficiencies
        • Alchemist's Supplies
        • Brewer's supplies
        • Calligrapher's Supplies
        • Carpenter's Tools
        • Cartographer's tools
        • Cobbler's tools
        • Cook's Utensils
        • Disguise Kit
        • Forgery Kit
        • Gaming Set
        • Mason's Tools
        • Musical Instruments
        • Glassblower's Tools
        • Thieves' Tools
        • Herbalism Kit
        • Land and Water Vehicles
        • Smith's Tools
        • Tinker's Tools
        • Weaver's Tools
        • Woodcarver's Tools
        • Potter's Tools
        • Poisoner's Kit
        • Painter's Supplies
        • Navigator's Tools
        • Leatherworker's Tools
        • Jeweler's Tools
      • More Difficult Identification
      • Scroll Mishaps
      • Mixing Potions
      • Injuries
    • Variant rules
      • Diagonals
      • Encumbrance
      • Equipment Sizes
      • Healing
    • Palant home rules
      • Описание правил
      • Управление животными
      • Revised Mounted Combat
      • Бой двумя оружиями
      • Знания
      • Feats Fixes
      • Two arcane focuses
      • Spell Fixes
      • Item fixes
      • Magical Items Tweaks and clarification
      • Class tweaks and fixes
      • Increasing role of Intelligence ability
      • Detalization of survival and travel rules
      • Достижения как условие повышение уровня
    • Beyond Damage Dice
    • Языки
    • Разъяснения правил
      • Greater Weapon Fighting
      • Скрытность и раунд внезапности
      • Poison Remake
    • Equipment
      • New Armor Types
      • Spellbook Costs
      • Расходуемое снаряжение
      • Mastercraft Items
      • Rare materials
    • Modified Three Pillar
  • Снаряжение
    • Potions & Spell Scrolls
    • Homebrew feats
  • Управление таверной
    • Untitled
  • Downtime activities new
    • Establish Information Network
      • Types of Information Networks
    • Research
    • Running a Business
    • Learning New Spells
    • New Spells by Class
    • Untitled
  • USEFUL LINKS
    • Untitled
  • Classes
    • Mystic
      • Order of the Avatar
      • Order of the Awakened
      • Order of the Immortal
      • Order of the Nomad
      • Order of the Wu Jen
      • Order of the Soul Knife
      • Talents
      • Disciplines
    • Monk
      • Way of the Soul Knife
    • Fighter
      • Brute
      • Slayer
      • Psychic Warrior
      • Warlord
      • Weapon Master
    • Cleric
      • Domain of Order
      • Domain of Destruction
    • Rogue
      • Acrobat
    • Paladin
      • Treachery
    • Warlock
      • Lolth
      • Kraken
    • Wizard
      • Theurgy
    • Druid
      • Spores
    • Ranger variants
      • Revised
      • Spell-less
  • Приложения
    • Ссылки
  • Rules Analysis
    • Units of Elemental Evil Cults
    • Drow
    • Playing as mage
    • TRAPS & EFFECTS
    • BATTLE FORMATIONS
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  1. Модификации правил
  2. Equipment

Spellbook Costs

These prices provide the Base Cost referred to below

Blank Spellbook, Quarto (Standard; 12" x 9.5"), sold in signatures of 8 pages, at a cost of 6gp per signature. (Minimum 2 signatures • Maximum 37 signatures)

16 pages (2 signatures): 12 gp

40 pages (5 signatures): 30 gp

80 pages (10 signatures): 60 gp

200 pages (25 signatures): 150 gp

296 pages (37 signatures): 220 gp

Blank Spellbook, Octavo (Traveling; 9" x 6"), sold in signatures of 8 pages, at a cost of 3 gp per signature (Minimum 1 signature • Maximum 25 signatures)

8 pages (1 signatures): 3 gp

16 pages (2 signatures): 6 gp

40 pages (5 signatures): 15 gp

80 pages (10 signatures): 30 gp

200 pages (25 signatures): 75 gp

Blank Spellbook, Folio (Sanctum; 15" x 12"), sold in signatures of 8 pages, at a cost of 12 gp per signature. (Minimum 2 signatures • Maximum x signatures)

16 pages (2 signatures): 24 gp

40 pages (5 signatures): 60 gp

80 pages (10 signatures): 120 gp

200 pages (25 signatures): 300 gp

296 pages (37 signatures): 440 gp

400 pages (50 signatures): 600 gp

496 pages (62 signatures): 740 gp

Covers

Costs are assumed to be for quarto-sized books. Halve costs for octavo-sized books, and double them for folio-sized ones.

Cloth: Ragcloth: 5 sp • Sturdy: 1 gp

Paperboard: Basic: 1 gp • Sturdy: 2 gp • Cloth-Covered: 3 gp

Leather: Scrapstitch: 2 gp • Basic: 5 gp • Decorative: 20 gp • Fine: 40 gp

Wood: Glueboard: 3 gp • Simple: 5 gp • Decorative: 15 gp • Fine: 25 gp • Sealing: +15 gp

Metals: Thinsheet: 5 gp • Simple: 10 gp • Decorative: 30 gp • Fine: 75 gp • Sealing: +30 gp

Adornments

Gilding: Silver +10% of Base Cost; Gold +20% of Base Cost

Precious Metal & Gem Accents: Cost of gems and metals, plus 10gp (5gp for octavos, 20gp for folios)

Cover Artwork: Varies

Practical Additions

Key Lock: DC 15 - 25gp; DC 20 - 50gp; DC 25 - 100gp

Puzzle Lock: DC 15 - 35gp; DC 20 - 70gp; DC 25 - 150gp

Enchantments

Minor Property: 150gp

Arcane Locking: 250gp

Arcane Words: 50gp

Immunity: 100 gp + 50gp per additional damage type

Illusory Appearance: Single Appearance 100gp; Variable Appearance 200gp; Mutable Appearance 400gp

Levitating: 75gp

Spells

Cantrips: 30 gp each

Higher Level Spells: 50 gp per spell level each

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Last updated 2 years ago

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